MODEL:SATORI/おしり服屋さん/teru64
siroihakumai/第703工房/minipper/T-T
TamanoXCross/JustAPal/桜田とまこ/マユラ
Katydid/Nioma van der Steen/Yu Kai Him Otto
PRODUCT BY TACHIBANA_LAB
siroihakumai/第703工房/minipper/T-T
TamanoXCross/JustAPal/桜田とまこ/マユラ
Katydid/Nioma van der Steen/Yu Kai Him Otto
PRODUCT BY TACHIBANA_LAB
LATEST_ACTIVITY
- [2026/06/25] UPDATE: FTG_TITLE_SCREEN_DEPLOYED // VRM_OPENING_LOOP, GOAL_HOUSE_SEQUENCE, CAT_COMPANION, BILLBOARD_TITLE_VR, ENEMY_AI_ATTACK_DAMAGE, ENEMY_HITBOX, GLB_STAGE_LOADER, ROUND_SYSTEM_KO_VICTORY, PLAYER_HP_BAR, CREDIT_SEQUENCE_SLIDER
- [2026/06/25] BLOG: [Astro #89] LAYER FIGHTER 開発3日目 ─ タイトル・バトル強化・クレジット画面の実装
- [2026/06/24] UPDATE: FTG_TRAINING_V2_DEPLOYED // HIT_STOP, HIT_PARTICLES, HP_BAR, GUARD_SYSTEM, COMMAND_KICKS_6K_3K_2K, INPUT_BUFFER, DUAL_CAMERA_TRACKING, VRM_POSING_DESKTOP_CUSTOM_ANIMS
- [2026/06/24] BLOG: [Astro #88] LAYER FIGHTER 開発2日目 ─ ヒットエフェクト・コマンド技・自作アニメーションの追加
- [2026/06/23] UPDATE: FTG_TRAINING_MODE_INITIALIZED // VRM_FIGHTER_STATE_MACHINE, PS4_GAMEPAD_SUPPORT, HITBOX_VISUALIZATION, MOVES_JSON_EXTERNALIZATION, HIT_DETECTION_AND_KNOCKBACK
- [2026/06/23] BLOG: [Astro #87] LAYER FIGHTER始動 ─ React Three FiberでVRM格闘ゲームのトレーニングモードを実装
- [2026/06/22] BLOG: [DEV_CODE] Win32 HID APIを使用したWindows向けMagic Keyboardバッテリー監視ツールの実装